Developer Kevin Posted July 17, 2020 Developer Share Posted July 17, 2020 Hey Grifters, Here's today's update. Lots of scoring tweaks, and general polish for the dailies. We should be in a good position to freeze the build for heavy testing over the weekend. GAMEPLAY: Adjusted the duration of each cycle in Nadan's combat behaviour Make Rook's Brawl nights always follow a pattern of recovery->quest->coin->boss/quest Surrendered Admiralty Goons should no longer use Formation. Defect: will only trigger on the following turn it is applied. CARDPLAY: Slider waits for cards to settle into your hand before triggering improvise. flead_egg now names the flead when it hatches It is less possible to get deadlocked in extended religious conversations with members of the Cult of Hesh. Evil Eye is now uncommon and expends. Boosted Evil Eye has been replaced by Visionary Evil Eye Energy Siphon: Costs 1, has 1 extra charge, can only be played on targets with Power, and can now target allies. Fix Even Footing using hidden modifiers. (Note: the enemy core argument counts towards the total) Red Bandana: Now correctly described as ".. when allies join battle." Impulse Jack now uses modified costs to find 0-cost cards. Unplayable cards are no longer included. Stoke: shows an error message if you try to play more than 1 attack next turn. UI: Set up mutual exclusions for the various draft mutators. You can't, for example, choose both Veteran and Havarian Mulligan (Battle). Fix the 'hide' and 'confirm' buttons not being shown when choosing a card from hand in ultrawide mode. DAILIES: Added Boot's Blaster Added a score bonus for not taking the pet in daily_escape_cave.lua add points for completing dailies daily_boss_rush.lua: At the start of the bog boss fight, you now gain special cards from the Bogger Priest Remove money from the dailies (you get points directly) picky drafts no longer remove your base deck and only make you draft once Added new feats to the dailies Daily Cave: Fix crash where the vroc you are saving dies. View full update 4 1 Link to comment Share on other sites More sharing options...
RageLeague Posted July 17, 2020 Share Posted July 17, 2020 Just played rook's daily today, and realized how few defensive options rook has. Actually, there's just a lack of defensive options in general. Especially in negotiation, and in Rook and Smith's battle. 2 Link to comment Share on other sites More sharing options...
SpicyNiceCream Posted July 17, 2020 Share Posted July 17, 2020 That scared the Hesh out of me. 5 Link to comment Share on other sites More sharing options...
RageLeague Posted July 17, 2020 Share Posted July 17, 2020 Who's that guy behind moreef? Is that one of smith's brother, or is it a random cult member? Link to comment Share on other sites More sharing options...
Wumpus the 19th Posted July 17, 2020 Share Posted July 17, 2020 4 minutes ago, SpicyNiceCream said: That scared the Hesh out of me. well we now know what tei looks like Link to comment Share on other sites More sharing options...
RageLeague Posted July 17, 2020 Share Posted July 17, 2020 Also, HMMM... There's a spark baron sized hole in my compendium, so I decide to fill it. With debug tools. And there's this guy. I thought there's a new phicket in town, but apparently he's just a shroke. How disappointing. 2 Link to comment Share on other sites More sharing options...
Wumpus the 19th Posted July 17, 2020 Share Posted July 17, 2020 1 minute ago, RageLeague said: Also, HMMM... There's a spark baron sized hole in my compendium, so I decide to fill it. With debug tools. And there's this guy. I thought there's a new phicket in town, but apparently he's just a shroke. How disappointing. he looks like a mish-mash of rise clothing and spark baron cybernetics. i can't tell what he's about. spark baron, yes, but he just looks too important to be a random npc. also spark eyeballs have become a contender with the triumphant skin for wormwood on creepy things i've seen today. Link to comment Share on other sites More sharing options...
RageLeague Posted July 17, 2020 Share Posted July 17, 2020 RISE_TURNCOAT_BOSS Link to comment Share on other sites More sharing options...
Lulubalu Posted July 17, 2020 Share Posted July 17, 2020 40 minutes ago, SpicyNiceCream said: That scared the Hesh out of me. Oh my god I was wondering what Smith's menu portrait would look like. He looks glorious and I love it XD Link to comment Share on other sites More sharing options...
SpicyNiceCream Posted July 17, 2020 Share Posted July 17, 2020 He's combat animation is sweeeet. Link to comment Share on other sites More sharing options...
Developer Kevin Posted July 17, 2020 Author Developer Share Posted July 17, 2020 Just pushed a fix for a crash in the daily cave - we were trying to spawn an admrialty type that doesn't exist. 3 1 Link to comment Share on other sites More sharing options...
minespatch Posted July 17, 2020 Share Posted July 17, 2020 Dammit Korosensei, I think I have a new husbando. Link to comment Share on other sites More sharing options...
TaschDraws Posted July 18, 2020 Share Posted July 18, 2020 On 7/16/2020 at 8:56 PM, RageLeague said: I thought there's a new phicket in town, but apparently he's just a shroke. How disappointing. I for one am not disappointed LMAO Klei stop making all your characters hot don't actually 1 1 Link to comment Share on other sites More sharing options...
Jay_Em Posted July 21, 2020 Share Posted July 21, 2020 When will these approximately be added to the mast... main branch? Specifically "Fix the 'hide' and 'confirm' buttons not being shown when choosing a card from hand in ultrawide mode.". Borderless fullscreen 5120x1440 looks really good while windowed 2560x1440 does not but right now only the latter is playable. Link to comment Share on other sites More sharing options...
Developer Kevin Posted July 21, 2020 Author Developer Share Posted July 21, 2020 6 hours ago, Jay_Em said: When will these approximately be added to the mast... main branch? Specifically "Fix the 'hide' and 'confirm' buttons not being shown when choosing a card from hand in ultrawide mode.". Borderless fullscreen 5120x1440 looks really good while windowed 2560x1440 does not but right now only the latter is playable. Thursday 2 Link to comment Share on other sites More sharing options...
Jay_Em Posted July 21, 2020 Share Posted July 21, 2020 (edited) On 7/21/2020 at 11:36 PM, Kevin said: Thursday Thank you! Already waited out the Epic exclusivity so I can wait a bit more. Edit: Just downloaded the update and can confirm that I can now play in 5120x1440 without any issues. Thanks again! Edited July 23, 2020 by Jay_Em 1 Link to comment Share on other sites More sharing options...
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